The online racing simulator
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Flame CZE
S3 licensed
Moderator
Added a point that a mod should not be in a WIP (work in progress) state in order to be eligible for approval.

When a mod is marked as WIP, it is expected to be changed significantly in the future by the author. Mod creators can update approved mods too but they should be ready to be used by the time they're approved.
Flame CZE
S3 licensed
Moderator
What if you made the brush texture more prominent so it's more clear when it's rotating?

Flame CZE
S3 licensed
Moderator
Updated rims to fit the triangle limit
Reduced exhaust volume to reduce clipping when multiple cars are close to each other
Flame CZE
S3 licensed
Moderator
#92
Flame CZE
S3 licensed
Moderator
yes/92/Flame CZE/XRR
Flame CZE
S3 licensed
Moderator
Quote from hsvdin0 :Also, since it's been mentioned wrong few times. 1€ is around 10.000 TC Cash and not 1.000.

Thanks, I've corrected it in my post and quotes of it.
Flame CZE
S3 licensed
Moderator
Here's how I understand it: On TC City Driving, people can buy new cars with TC money, but that requires some effort, mostly driving around on the server or doing jobs. Instead of doing that, you can buy TC money for real money and fast-forward this process. I think the exchange rate is 1 EUR = 10000 TC money.
Last edited by Flame CZE, . Reason : corrected TC money to EUR exchange rate
Flame CZE
S3 licensed
Moderator
no/92/Flame CZE
Flame CZE
S3 licensed
Moderator
It's better to keep two separate mods than to switch between two versions of one mod back and forth.

Regarding the mod versions in general - 73 versions of one mod seems too much. In fact there are quite a lot mods which have way too many versions - I've found a mod with 158 versions Ya right. Sometimes the mod authors update them several times a day with very minor updates, often with nonsensical changelog descriptions. This sounds like a big waste of space for the server as well as people's computers.
Flame CZE
S3 licensed
Moderator
Thanks for the mod filtering & sorting improvements Smile

Quote from Scawen :- reduces CPU used by official GTR cars by around 7%

Sounds good, how did you achieve that?
Flame CZE
S3 licensed
Moderator
Quote from dudude :file:///C:/LFS/data/skins/XRT_PinkStyle.jpg file:///C:/LFS/data/skins/XRT_PinkStyle.jpg

We can’t access files on your computer. You can use an image hosting site like https://imgur.com/ to share your skins.
Flame CZE
S3 licensed
Moderator
Download and install the LFS associations https://www.lfs.net/file_lfs.php?name=LFS_Associations.zip
Flame CZE
S3 licensed
Moderator
It got unpublished because the rims were over the limit. I'm working on reducing the limit.
Flame CZE
S3 licensed
Moderator
Sorry for messing up with your thread, I just wanted to move my reply to this new thread but it appeared as the first post Ya right
Flame CZE
S3 licensed
Moderator
That's awesome Smile How did you measure the proportions? Did you eyeball it or used a blueprint?

I already have an idea for the mod name... WARTHOG 535 Big grin
Flame CZE
S3 licensed
Moderator
You have a chance to win a license upgrade by competing in these races: https://www.lfs.net/forum/thread/106957-Win-a-free-licence-upgrade%3A-2nd-Blackwood-Licence-Upgrade-Race

Quote from sqlyzy :Make S3 Free

How would the developers earn money then? Uhmm
Flame CZE
S3 licensed
Moderator
no/92/Flame CZE
Flame CZE
S3 licensed
Moderator
Quote from LUNDQUIST MOTORSPORT :I understand you guys are really busy to get all work Done and you are sling it good ! It is the best easy acces both racing drifting and making mods

Is there something you guys wants help with ? Like reviewing mods etc im Willing to help if i can do anything

Anyone can already help with reviewing mods. It is a public review system.

https://www.lfs.net/forum/thread/97379-Public-Review-System
Flame CZE
S3 licensed
Moderator
For the record, I've created a LFS manual page about mod optimisations where I summarized Scawen's recommendations:

https://en.lfsmanual.net/wiki/LFS_Editor/Guides/Optimisations

Also the LOD guide page has been updated with information about the limits.
Last edited by Flame CZE, .
Flame CZE
S3 licensed
Moderator
Quote from LUNDQUIST MOTORSPORT :Im working to fix the cars that has bad LOD2 and rims they are moved to "saved" is there somehow i can download the original files from the forum? ( i dont have them in editor folder anymore bcs new pc )

It can be done from the mod submission link.

Example of my mod (private link):

https://www.lfs.net/files/vehmods/submit/7AC9E1/saved

If you remove the "/submit" part, you should be able to enter the mod details page and click "Download original archive" there.

https://www.lfs.net/files/vehmods/7AC9E1/saved
Flame CZE
S3 licensed
Moderator
I’m remodelling the wheels to comply with the limits.
Flame CZE
S3 licensed
Moderator
Quote from Flame CZE :92/Flame CZE/Martin Kapal/Czech Republic/MAYBE Motorsports/mkapal

Updated team
Flame CZE
S3 licensed
Moderator
You should've received an e-mail notification that your mod has these errors:
Quote :Front wheel - Too many triangles
Rim triangles + spoke triangles must not exceed 4240

Flame CZE
S3 licensed
Moderator
But does that also imply that the person who downloads the model from CGTrader can't make any modifications to the model?
Flame CZE
S3 licensed
Moderator
Quote from rane_nbg :Fuel indicator or fuel gauge is there. What is missing is yellow low fuel lamp.

Yes, I meant the low fuel indicator light, my bad.
Quote from Scawen :I've added that to the RB4

Thank you.
FGED GREDG RDFGDR GSFDG